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5be231 Ry 2025-05-24 18:25:38 1
# 🏰 Mine-Play: Lands & Nations System
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Welcome to the official guide for the Lands plugin on Mine-Play! This page explains how land claiming, upkeep, taxes, teleportation, and PvP systems work on our server β€” tailored for our unique gameplay rules.
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## 🌍 Land Creation & Management
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### πŸ”¨ Creating a Land
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* **Cost:** `$1000`
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* Must be created **before** you can claim land.
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* The first land creation automatically claims the chunk you are standing in.
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### πŸ“› Land Naming Rules
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* **No spaces**: Spaces will be replaced with `_`.
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* **Max Length:** 24 characters.
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* **Formatting:** Chat colors, formatting codes, and numbers are allowed.
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* **Renaming a Land:** Costs `$2000`, and can only be done once every **24 hours**.
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* **Transferring Ownership:** Costs `$5000`.
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### 🌐 Buffer Zone
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* Lands and Nations both have a **buffer zone of 3 chunks Euclidean** around them.
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> πŸ“˜ *Euclidean* means the distance is calculated as a straight line (β€œas the crow flies”), not just along the X or Z axis. Diagonal chunks count toward this radius.
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### πŸ“ Claiming Chunks
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* Lands **can claim non-contiguous chunks** (they do not have to touch existing claims).
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* **First Chunk Cost:** `$100`
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* **Incremental Increase:** Each subsequent chunk costs 10% more than the last, capped at `$300`.
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* **Refund on Unclaiming:** 50% of the chunk's original cost is returned to the land bank.
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## πŸ•οΈ Camps
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* Temporary 1-chunk claim called a **Camp**.
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* **Cost:** `$300`
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* **Expires:** After 24 hours.
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## πŸ’΅ Economy: Upkeep & Taxes
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### πŸ›οΈ Upkeep System
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* **Upkeep Cycle:** Every 7 days.
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* **Cost:** `$3 per claimed chunk`
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* If a land can't afford the full upkeep, the **most recently claimed chunks are unclaimed first**.
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* **Grace Period:** Lands are **exempt from upkeep** if it comes due within 2 days of creation.
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* **Land Bank Fallback:** If the land bank lacks funds, the **owner's personal balance is used**.
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### πŸ’Έ Taxes
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* Paid by land members **every 7 days**.
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* **Minimum:** `$0`
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* **Maximum:** `$500 per area`
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* If a member cannot pay, they are **automatically removed** from the land.
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### ⚠️ Payment Warnings
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* The server will issue a warning **2 days before** upkeep or taxes are due if the bank is underfunded.
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## πŸš€ Teleportation & Movement
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### 🧭 Land Spawn
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* First use of `/lands setspawn` is **free**.
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* Changing spawn after that costs `$150` per change.
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### πŸ“¦ Teleport to Land
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* **Cost:** `$150` (goes to land's bank).
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* **Delay:** 3 seconds of no damage.
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* **Who Pays:** Only **untrusted players** are charged.
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### 🌲 Wilderness Teleport
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* Use `/lands wild` to teleport to a random location.
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* **Cost:** `$200`
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* **Cooldown:** Once every 10 minutes.
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## πŸ” Trust & Membership
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* Players **must be invited** before they can be trusted.
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* You **cannot directly trust** a player without inviting them first.
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## πŸ›‘οΈ PvP & Combat
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* If you're **attacked by another player**, you become **PvP-tagged** for **30 seconds**.
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* While tagged, you can be damaged or killed even in safe lands.
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* **Combat Logging:** Logging out while tagged **results in death**.
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* This system prevents abuse of land protections during combat.
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## βŒ› Inactivity & Land Expiry
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Lands will be **transferred or deleted** based on the owner's **playtime** and **offline duration**:
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| Playtime | Offline Expiry |
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| ---------- | -------------- |
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| 15 minutes | 7 days |
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| 30 minutes | 14 days |
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| 12 hours | 30 days |
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| 1 day | 60 days |
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| 30 days | 80 days |
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* Once the owner surpasses the threshold, the land is **transferred** to the next most active member.
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* If no members remain, the land is **deleted** automatically.
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## 🧠 Admin Notice
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* **Admins can see land chat.** Avoid using it to share sensitive information (e.g. passwords, personal data).